Saturday, November 28, 2015
As a player of all 3 of FFG's Star Wars Miniature games I'm really interested in the idea of a campaign that brings all 3 systems together. I've run a tournament using all 3 that was actually a lot of fun. This will be the first post in a series where I look at integrating all 3 games in to a campaign.
Friday, November 27, 2015
Wave 2 was finally released to day! That meant I was able to round my Wave 2 collection from what I had been fortunate to win during Massing at Sullust Events. Having multiples of some of the Wave 2 ships has me eager to try out some lists that I have been sitting on for awhile. First up? Building a list to see what I can get out of the MC-30.
Tuesday, November 24, 2015
Another Armada game night at the FLGS meant another chance to use my double-Projection Experts fleet. I intended to be a little more aggressive this week and see if I couldn't put those extra shields to good use.
Let me just tell you how much I love Fantasy Flight Games. Since they have gotten a hold of the Star Wars license they have been doing an amazing job of producing games. Their games don't feel like the Star Wars theme just pasted onto a basic game system in order to make money off of the license. Rather, most of the games would stand well on their own mechanically without the Star Wars theme. The FFG Star Wars games feel balanced, are amazingly fun, and do a great job of capturing the essence of Star Wars in their game mechanics.
Tuesday, November 17, 2015
Sunday, November 15, 2015
So far, the general impression of Wave 2 is that offense has gotten a significant boost and ships are being destroyed much more easily. Cards like Ackbar, Vader, and the new turbolaser upgrades are really increasing the overall damage output. Still, there were a couple of new defensive upgrades in Wave 2 that have some merit. One of those is Projection Experts. I thought I would try to build a fleet around them and see how well they work.
Wednesday, November 11, 2015
After losing my first Vassal match I was eager to try out the fleet I had built again and see if I could get it to work. I was determined that this time I would follow my plan. I found a real-world opponent in Greg, at the local Armada night at Dice Age Games.
A couple of weeks ago Matt (BiggsIRL) from the Armada blog at http://xwingtactics.blogspot.com/ asked if I'd be interested in playing a game on Vassal that we could both write about on our blogs. I thought this was a great idea. He's much more active on his blog than I am and writes some really great stuff, so I certainly don't mind riding in his coattails a bit.
Tuesday, November 10, 2015
Saturday, November 7, 2015
Getting the most out of your squadrons requires some forethought. Probably the first thing to consider is what you want your squadrons to do. Once you know that, it is pretty easy to find the best tool for the job.