When all we had for Armada was the wave 1 ships, the Rebel Assault Frigate MkII was far and away my favorite ship. It had a fantastic blend of firepower, toughness, and survivability that made it fun on the table top, even if it looked a little odd at times. Lately though I find myself playing with them less frequently and when I do, being a bit underwhelmed by their performance.
So, why has the venerable Whale fallen out of my favor?
Part of the reason is that I have really been looking to find out what MC-80s and MC-30s can do when I play with my Rebels. Call it Shiny New Ship Syndrome I guess. I've also been playing more games with Imperials as well.
Really though, I think the reason I have been underwhelmed is the lack of native dice modification abilities. At this point, every Armada fleet that I fly has some kind of dice modification baked in. If you've been following this blog, you know that I Hate Blanks! That has only grown further with the advent of Wave 2.
The Assault Frigate would really benefit from Leading Shots, but that isn't an option. For whatever reason, I haven't tried TRCs with them yet. It just seems like it's not the best option. I love TRCs on MC-30s and CR-90s, maybe I need to try them with the Whale.
Home One is also a favorite of mine, but lately I've been trying to push up my activation count. I cant field home One, a Whale and still make it to 4 ships without major sacrifices.
So, what do I need to try to get the Assault Frigate back in to my good graces?